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Post by Crusher on Mar 1, 2008 20:33:56 GMT -5
I agree. I think the URWL's storytelling per match is fine.
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codejjm
Upper Midcard
CAW CRITIC
Posts: 61
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Post by codejjm on Mar 6, 2008 8:02:47 GMT -5
only thing i think you can do better is hide the obvious when i say that i mean everytime i watch i already know who is going to win becuz i can tell who you are playing as so its like watching a tape of people crushing the computer but i know with a storyline efed thats hard to do. Still top efed and i appreciate you guys entertaining us wish you could get paid to do this.
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Post by Crusher on Mar 6, 2008 13:01:22 GMT -5
I do have a suggestion after watching the last episode about your female wrestlers. The body proportions seem off for them. A bit too thin.
For example your newcomer, Cecilia Rincón who was announced at 200 pounds, should be a much thicker body type then how she was presented. Also she looked to be wearing high heel boots during her wrestling match with Jesse Slash, which would cause her ankle to snap at some point.
As a fan of female wrestling, and realistic CAWs, its just something I noticed.
I've been working on some realistic body types for my female CAWS (comparing them to in game models as I build) which I'll be happy to send along the stats for, if you wish to compare.
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Post by Goldash on Mar 31, 2008 20:03:56 GMT -5
I actually read this post after I captured Episode 6, and Crusher has a point - Cecilia should be a much more imposing wrestler out there. The next event you see her in (it could be Digital Mayhem, it could be Episode 7), she'll look much different than before. Thanks for the tip - I wanted Cecilia to be a force in the ring physically and I guess she's not at this stage.
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Post by Goldash on Mar 31, 2008 20:07:37 GMT -5
only thing i think you can do better is hide the obvious when i say that i mean everytime i watch i already know who is going to win becuz i can tell who you are playing as so its like watching a tape of people crushing the computer but i know with a storyline efed thats hard to do. Still top efed and i appreciate you guys entertaining us wish you could get paid to do this. Yeah, it's getting harder and harder to preserve authenticity if I choose to play against the CPU. However, lately, I've been taking the route of Revolution and OTW - playing against myself. I haven't played with two controllers at once since I was around five or six years old, so the flow of the matches are choppy in spots. I'm doing this just to make it seem like all matches aren't squashes (because with AI as crappy as SVR's, the tendencies of the AI become predictable after a while.) ...I wish I got paid for this too, but it's never going to happen.
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Control Both Wrestlers
Guest
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Post by Control Both Wrestlers on Apr 11, 2008 3:59:04 GMT -5
I don't know if this has been suggested but have you thought about controling both wrestlers? The computer is completely inept and it makes a lot of matches look squashish. I've only just finished the Discontent ppv and the Emo/!interogative match seemed like a total squash. Should that really be a main event?
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Post by Goldash on Apr 11, 2008 14:08:44 GMT -5
I don't know if this has been suggested but have you thought about controling both wrestlers? The computer is completely inept and it makes a lot of matches look squashish. I've only just finished the Discontent ppv and the Emo/!interogative match seemed like a total squash. Should that really be a main event? Already doing it. Plus, that match was actually the first match that I controlled both guys in, and if you ask me, it wasn't a squash match at all (control of the match noticeably changed hands about three times or more during the match if I'm not mistaken). And yes, that was a main-event caliber match in my opinion. Can you make reference to another of our matches that should have replaced it?
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Post by Main Event Quality on Apr 14, 2008 0:50:18 GMT -5
I don't know if this has been suggested but have you thought about controling both wrestlers? The computer is completely inept and it makes a lot of matches look squashish. I've only just finished the Discontent ppv and the Emo/!interogative match seemed like a total squash. Should that really be a main event? Already doing it. Plus, that match was actually the first match that I controlled both guys in, and if you ask me, it wasn't a squash match at all (control of the match noticeably changed hands about three times or more during the match if I'm not mistaken). And yes, that was a main-event caliber match in my opinion. Can you make reference to another of our matches that should have replaced it? I'll admit that I wrote that match while I was watching it and at the time It seemed !nterogative was completely dominating. Later I noticed that Emo changed the momentum by the third part of the match. I didn't take my question off because I still wanted to hear your answer. In retropect it was a good match once I watched the entire thing.
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Post by Main_Event_Quality on Apr 14, 2008 0:55:13 GMT -5
Sorry about the last two messages. I just signed up to clear up any crap I may leave behind. Another suggestion, is to have wrestlers use their finishers so early in matches only to have opponents kick out of them. It makes the finisher look pointless. Why not have the guys pull out the big guns later in the match to make it more special. If the move doesn't end the match then it's technically not a finisher.
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Post by Goldash on Apr 14, 2008 17:02:57 GMT -5
That's another thing I have to work on as well, especially when comparing the logic of my matches and the large amount of wrestling I watched over the weekend (both new ROH DVD's and the TNA Lockdown PPV) - I haven't captured Mayhem yet but I'll keep the matches I saw over the weekend in mind before I do. I'm always trying to figure out ways to make matches more realistic - IMO, there's a lot of improvement (aside from production) between the earlier URWL matches (Ep. 1 through Asphyxiation) and the latest episodes.
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Post by Malaphesto on Apr 18, 2008 23:32:58 GMT -5
"2.CAW Originality (too generic-looking according to one comment)"
really lmao i'm guessing that person thinks a caw needs black leather pants full of logos, full of black body tattoos and have long black hair too be original
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Post by Goldash on Apr 19, 2008 6:54:34 GMT -5
"2.CAW Originality (too generic-looking according to one comment)" really lmao i'm guessing that person thinks a caw needs black leather pants full of logos, full of black body tattoos and have long black hair too be original Look at the comments for this video and you'll see what I'm talking about. Granted, this is from Asphyxiation and my CAW making has changed a lot from back then, but check it out anyway:
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Post by Malaphesto on Apr 19, 2008 11:26:00 GMT -5
they still look more realistic then the caws in those bump videos though
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Post by Main_Event_Quality on Apr 23, 2008 1:38:33 GMT -5
Platinum, North American, Internet, HighFlyer, Hardkore, Tag, Women.
These are the names of all your championships. For a limit of 30 wrestlers, isn't that just too many titles to have on a show? A title should be chased by several people to give off the feel of it's importance. If there are far too many titles one can simply say, "I missed the boat on the North American, lemme just be a Hardkore or Internet Champ instead." Rather then seeming like a force among men they just simply look like another run of the mill champion. I fully expect you to have great booking to make each belt look important on its own accord, it's just that sometimes it seems every match is a title match.
I may not speak for the majority but these are the titles I see as expendable:
The Internet Championship I am not familiar with the history of the Internet title but I did read that it was created in the previous version of the URWL. Correct me if I'm wrong. I don't really see what that title represents. I know, duh, it's an e-fed and he's the best on the Internet. I get that, but doesn't this fed exist fictionally in our world? I may be thinking too much here but it's just how I see it.
The Hardkore Championship I hate to say this because there is a feud and a mega match happening here for it but the Hardkore title is pointless in my view. I enjoy a hardcore match just as much as anyone but for the same reason that the WWE got rid of theirs (I know, this isn't the WWE), it takes away the special feeling of other hardcore brawls that aren't aligned with the title. Every Hardkore title match will have wreckage in it. It will lose it's specialty after a while.
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Post by Goldash on Apr 23, 2008 13:20:14 GMT -5
Good point, maineventquality. I'm trying my damndest to make the titles seem rewarding because that's how I believe titles should be, not the way the WWE presents them, like something insignificant. In my mind, I feel most of the champions are...well, champions, not simply titleholders (with the possible exception of Salvatore). But you never know, a lot of the reigns that are getting stale may just end come Mayhem.
The Womens' Title is one that I felt like removing recently because SVR doesn't allow you to make custom belts for women, so it's pointless to call a wrestler a champion in a title match without visual evidence of the belt...it worked in the SVR 2007 days with all of the glitches in the entrances, but now it just seems silly IMO. The only thing is, it's better to have a womens' champion than not to have one in theory because it automatically sets up a title race.
I haven't really seen that angle of having the Hardkore belt but I remember also losing interest in the belt by the time it was retired - the "24/7" rule was great but after that rage went stale I couldn't really see any real way to push anyone except for lower-midcard wrestlers who never really deserved a belt in the first place. I'll try the idea out for a while but if it does get stale, I may pull it.
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Post by DevildrummerX on Apr 23, 2008 13:29:46 GMT -5
For a limit of 30 wrestlers it is hard to judge the right amount of titles from what I've tryed 5 or less seems to be best for keeping to Title races fresh. And also having 5 gives you the chance to include more rivialies into your supercards without having them clogged up with title matches. It is a huge glitch for the womens title not to work on SVR08 and THQ has said it will be remedied. So just like from the dawn of time the only way to truly know if you have too many titles is trial and error.
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Post by Main_Event_Quality on Apr 23, 2008 13:46:39 GMT -5
When they unified the Hardcore title and I think the Intercontinental, the notion that too many hardcore matches lessened it's importance wasn't a storyline. I read it was a decision made backstage by Vince and creative.
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igiul283
Midcarder
Lame Pun remobed. Just because.
Posts: 41
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Post by igiul283 on Apr 23, 2008 16:59:08 GMT -5
Good point, maineventquality. I'm trying my damndest to make the titles seem rewarding because that's how I believe titles should be, not the way the WWE presents them, like something insignificant. In my mind, I feel most of the champions are...well, champions, not simply titleholders (with the possible exception of Salvatore). But you never know, a lot of the reigns that are getting stale may just end come Mayhem. The Womens' Title is one that I felt like removing recently because SVR doesn't allow you to make custom belts for women, so it's pointless to call a wrestler a champion in a title match without visual evidence of the belt...it worked in the SVR 2007 days with all of the glitches in the entrances, but now it just seems silly IMO. The only thing is, it's better to have a womens' champion than not to have one in theory because it automatically sets up a title race. I haven't really seen that angle of having the Hardkore belt but I remember also losing interest in the belt by the time it was retired - the "24/7" rule was great but after that rage went stale I couldn't really see any real way to push anyone except for lower-midcard wrestlers who never really deserved a belt in the first place. I'll try the idea out for a while but if it does get stale, I may pull it. Its good not to have belts there just for show,(Intercontinental, Women's, U.S Cruiserweight, and At least one of the Tag Team Belts on the WWE). The Salvatore deal is part of EMO/Intero and Salve so its ok. Every other belt is rigoruosly defended. The 24/7 is done too much. It should and most of the times, its just jobbers and WWE stars winning the belt for X sec. till it eventually go to a new star or BACK TO THE ORIGINAL OWNER, which annoys me, because it makes the time pointless. The women's Belt is a tough deal. But SVR has so much problems with women wrestling because in the WWE, its non-existant, which is why most CAW stay away from it. But URWL has serious wreslters, both male and female. So I suggest maybe using the Womens title belt they have for a shot to see what that happens.
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Post by Goldash on Apr 23, 2008 17:09:13 GMT -5
Sorry, I wasn't too clear in my post...I should've used another word other than "angle"...I tried to use it as a synonym for "perspective", not to discuss a wrestling storyline. My bad.
As for my comment about Salvatore, I was unclear as well. It's definitely part of the angle with Emo, but unlike most of the other wrestlers on the roster, he didn't earn his belt, it was given to him. He may be the only wrestler with a belt on the roster I would consider not being a true "champion" for this reason...he's almost an exception to my desire of having a champion earn his belt and defend it rigorously until his time comes.
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Post by Main_Event_Quality on Apr 24, 2008 3:33:28 GMT -5
I've noticed in some instances you intentionally break pins on laid out wrestlers to prevent a quick win. I think it would help for realism for you to decrease the strength of your wrestlers. Ever since Smackdown 2007, the endurance of wrestlers were much lower than that of Smackdown 2006. I haven't played SvR 2008 but it seems that the trend continued.
It would help in the the long back and forth matches that you favor. It would allow more pin-falls and establish the need for the wrestler to use their finisher to win, adding more realism.
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